Mitch Gitelman, who previously worked as the head of FASA Studio, has shed a bit of light on why the Xbox-exclusive MechAssault franchise didn’t continue after the first sequel, subtitled Lone Wolf.
MechAssault developer Day 1 Studios worked with FASA to create two games for Xbox set in the BattleTech universe, but after the sequel, Microsoft decided to pull the plug on the franchise.
When asked on the latest episode of our monthly interview show IGN Unfiltered if the franchise didn’t continue because MechAssault 2: Lone Wolf didn’t sell well enough, Gitelman replied: “Yeah, exactly that. It didn’t turn into the franchise that Microsoft was looking for. That’s all.”
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