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Author: CuttingEdgeTech

Destiny 2: Osiris Raid Lair Walkthrough

Posted on December 10, 2017

From your first incursion to the end of the final boss fight, here’s everything you need to know to complete the first Raid Lair in Destiny 2. Powered by WPeMatico

Xenoblade 2: Earn Gold Fast With This Salvaging Trick

Posted on December 10, 2017

Use a special salvaging spot in Xenoblade Chronicles 2 to haul in great loot quickly. Powered by WPeMatico

Patapon 2 Remastered Announced for PlayStation 4

Posted on December 10, 2017

Patapon 2 Remastered has been announced for PlayStation 4. According to PlayStation Blog, the sequel to the rhythm-based 2D platformer be released for PS4 sometime in 2018. This remastered port will feature…

Destiny 2: Curse of Osiris – Final Review

Posted on December 10, 2017

The almost entirely sparse and dull content of Curse of Osiris for Destiny 2 makes it one of the most disappointing Destiny additions to date. It includes a brief two- to three-hour…

13 Fortnite 50v50 Tips

Posted on December 10, 2017

Learn the best ways to play this limited time Battle Royale mode. Powered by WPeMatico

MechWarrior 5 Release Set for Late 2018

Posted on December 9, 2017

At MechCon tonight, developer Piranha Games announced that MechWarrior 5: Mercenaries will release in December 2018. It was also announced that the game will have full mod support integrated with the Steam…

The Last of Us Part 2 Director: ‘No One Is Safe’

Posted on December 9, 2017

During today’s The Last of Us, Part II panel at PSX 2017 moderated by Hannah Hart, director and writer Neil Druckmann, along with co-writer Halley Gross, as well as Ashley Johnson, Troy Baker,…

From Software’s Teaser: 4 Theories on What the Game Is

Posted on December 9, 2017

After releasing an eerie 30 second teaser during Thursday night’s Video Game Awards, FromSoftware quickly drummed up fan speculation as to what their next game might be. While Hidetaka Miyazaki, President of…

Sucker Punch on Ghost of Tsushima Story and Inspiration

Posted on December 9, 2017

Today at PSX 2017, Sucker Punch discussed its upcoming PlayStation 4 game Ghost of Tsushima. During a panel, hosted by IGN’s Brian Altano, creative director Nate Fox, along with art director Jason Connell,…

Media Molecule Details Dreams’ Story Mode

Posted on December 9, 2017

As part of the game’s re-reveal ahead of a 2018 release, Media Molecule has offered some details about Dreams’ main story mode, its creation tools, and the social aspects including in the…

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