There’s an old saying, that war is months of boredom punctuated by moments of extreme terror. Turns out the apocalypse is remarkably similar. When the world ends, provided you make it through the initial die-off, the reasons you might perish afterwards are embarrassingly mundane. A poorly maintained weapon, for instance. Rattling some screws too loudly while searching for toilet paper. Or maybe just falling off a billboard because you’re too dumb to climb down the ladder.
In State of Decay 2, zombies are honestly the least of your concerns.
A fresh take on old ideas
Your biggest concern is the game breaking in one of a million different ways, but I’ll get to that later. State of Decay 2, like its predecessor, is a zombie-filled survival game. You’re given control of a group of survivors, average people with average skills, and tasked with corralling them into some semblance of a society.
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