Age of Wonders needed a hook, and I think Triumph finally found it.
Writing about Age of Wonders III back in 2014, one of my biggest complaints was that it felt somewhat unnecessary. The fantasy 4X genre is nothing if not crowded these days, and despite Age of Wonders lifting as much influence from Heroes of Might and Magic as it does from Civilization, it still didn’t offer much reason to persist through its cumbersome systems and slog of a story setup.
But science fiction 4X? That genre’s considerably more open, especially when it comes to land-based science fiction. In recent years, that category consists of Civilization: Beyond Earth and…not much else.
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