I’ve played a lot of Destiny 2. It feels great to play. The guns are snappy. Running and jumping around the environments is smooth. It is an incredibly well-made game—except the story. Both on a macro and micro level, the writing in Destiny 2 is often half-baked, bordering on nonsensical. Or worse, cheesy. A cardinal sin for a game that takes its space opera world-building so seriously.
So if you asked me, “What does a game need to do to beat Destiny?” Story is the key. And when you tell me BioWare, long one of the most respected studios when it comes to story, is making a Destiny-type game? I think, “maybe they have a shot.”
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