For PC gaming, 2017 was a year of excess—so much so that even the best indie games could get lost in the shuffle. Early in the year we witnessed the long-awaited demise of Steam Greenlight, and thus the last real barrier to getting games on Steam. It was replaced with “Steam Direct,” a system where developers simply paid $100 and poof, any game could get onto Steam.
And I do mean any game. In 2014 around 1,500 games were released on Steam. In 2015 that number rose to 3,000 and last year to 4,500. 2017? Almost 6,000 games in the last twelve months. That’s approximately 16 new games per day, if you’re curious.
It’s overwhelming, and only natural that more games than ever are falling through the cracks. That makes this list more important than ever, I think. Sure, you’ve probably heard of most of the games on our Game of the Year list—most of them achieved both critical and commercial success. But the games on this list are excellent, oft-overlooked, and didn’t (for the most part) get the success they deserved.
Powered by WPeMatico