Some of Total War’s best campaigns over the years, such as Caesar in Gaul from Rome 2 or the Kingdoms expansion for Medieval 2, have been narrowly focused on a specific place and time. Total War Saga: Thrones of Britannia is successful for some of the same reasons those were. When I really dug into it though, what I found was a bit of a showboat. It has a lot of cool, new ideas but slips up on the fundamentals in ways that keep those ideas from effectively coming together into a great whole.
The map is among the most detailed and eye-catching in the series so far, modeling Ireland and Great Britain at about the same dimensions that had to contain all of Europe in Total War: Attila. Fighting and maneuvering armies along the jagged coasts of Western Scotland is a much different strategic and tactical experience from wading through the marshy bogs of Essex. The countryside feels fleshed-out and alive thanks to the presence of tiny villages and priories outside the protection of major walled cities.
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