Today at PSX 2017, Sucker Punch discussed its upcoming PlayStation 4 game Ghost of Tsushima.
During a panel, hosted by IGN’s Brian Altano, creative director Nate Fox, along with art director Jason Connell, animation director Billy Harper, and associate producer Ryuhei Katami shed light on the creation of the stunning reveal trailer that was shown in October at Paris Games Week.
Harper said he thinks the biggest challenge in crafting the trailer was “trying to find the voice of each character,” noting “one of the largest characters is the world.” Katami noted that they had a team in Japan who helped to make sure the trailer’s “representation is respective to the Japanese culture.”
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