Star Wars Battlefront 2 is almost two years old, but the developers at EA DICE are finally moving on from the loot box controversy that dogged the first year of Star Wars Battlefront 2.
“We hit rock bottom in terms of player sentiment but now it’s climbing every month,” Battlefront 2 design director Dennis Brännvall said in a new interview with GamesIndustry.biz.
Star Wars Battlefront 2 was supposed to be EA DICE’s definitive take on the Battlefront series, which EA inherited from Pandemic Studios. Unfortunately, the decision decision to include loot boxes that potentially allowed players to earn powerful upgrades, which players said were “pay-to-win,” severely harmed the hype for the game ahead of its launch. EA DICE removed loot boxes from the game 24 hours before launch.
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