In a presentation given during GDC 2019, God of War director Cory Barlog revealed how he actively approached the game as a continuation rather than a reboot, that the game’s script had been rewritten after a year of work, and how he continuously pitched the game during the course of development.
Before writing the game, Barlog wanted to establish that SIE Santa Monica wasn’t rebooting the series, but expanding upon it. He compared the mythologies that exist in God of War to “galaxies spread throughout a complete universe,” saying they all “exist together concurrently, and they are simply separated by geography.” Using that as a basis, he had to figure out how to describe this game, wanting to stay away from calling it a reboot.
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