The magic system used in The Elder Scrolls V: Skyrim was originally going to play a major part in one of Fallout 4’s side quests, Bethesda Game Studios has revealed.
In a new documentary from Noclip exploring Bethesda’s history, Design Director Emil Pagliarulo explained that the Fallout 4 team wanted to write a side quest about a fight between the towns of Salem and Danvers, Massachusetts.
“So, what’s the theme of Salem? It’s witches,” Pagliarulo said. “So, what if we have people with mutations that have weird powers? They’re kind of X-Men-ish but they’re caused by radiation, and they’re viewed as witches by the people of Danvers.”
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