Don’t get your hopes up: this Star Wars space shooter is never going to exist.
So says Travis Baldree, co-founder of Double Damage (and of his previous studio, Torchlight developer Runic Games). This five-minute demonstration was “cobbled together” in 2016 from bits of other Star Wars games and Double Damage’s own Rebel Galaxy (read the review) to show EA what a potential game might look like, with some flashy results. Unfortunately, the project wasn’t approved for development – which means it doesn’t qualify for any future list of “canceled Star Wars games.”
While it appears far less complex as the Star Wars: X-Wing games that inspired it, there’s a lot to like about this unnamed game. We see the original-trilogy-era Millennium Falcon and an X-wing engage in dogfights from both third and first-person perspective, blasting away at TIE Fighters, TIE Interceptors, a Star Destroyer, and even Boba Fett’s Slave-1. The concept included the ability to freely switch between ships and hyperspace-jump between areas. You can see the shared DNA with Rebel Galaxy in the interface, including the menu, the shield and radar display in the lower left, and the throttle control in the upper right. There’s definitely some vertical movement, though it’s not clear how much.
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